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Wesnoth Units database

Master of Fire

(image)

This amazing unit is extremely powerful. He burns so he can illuminate but he can't move into water. He should avoid units with cold attacks.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. Illumination increases the lighting level in adjacent areas.

Advances from: Mage of fire
Advances to:
Cost: 40
HP: 50
Movement: 5
XP: 100
Level: 3
Alignment: neutral
IDI8 enlightened_master_of_fire
Abilities: illuminates, Summon
(image)burning fist
fire
10 - 2
melee
(image)flames
fire
4 - 10
ranged
marksman
(image)fireball
fire
9 - 4
ranged
magical
(image)inferno
fire
40 - 1
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire90%
cold-20%
arcane20%
TerrainMovement CostDefence
Castle160%
Cave240%
Coastal Reef230%
Deep Water9920%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable9940%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water9920%
Swamp9920%
Unwalkable9920%
Village160%